Tag Archives: MuseumNext

MuseumNext Part 3: Walker Art Center and its brilliant bees.

29 May

Having fun with web design and bees at the Walker Art Center

The opening keynote on day 2 was from Robin Dowden and Nate Solas, who presented the Walker Art Center’s new website, which to put it mildly is pretty awesome.

There’s been a lot of previous discussion about Rethinking the Museum Website, MCN had a brilliant panel about it last autumn, and Suse Cairns over at Museum Geek ponders about it a lot.  It was really great to see Nate and Robin talk about the actual process of designing, creating and overall flipping the concept of what is capable with a museum website on its head. A really nice way of summing this up is that the Walker is a safe place for unsafe ideas.

The objectives for the new website aren’t actually too dissimilar from most other museums’ to communicate the brand and mission, to promote programmes, and to facilitate physical visits.  But Walker’s implementation of those objectives is completely different.  The new website, which took more than two years to create, wanted to be an “idea hub”.  I really like classing and designing a museum website to be an ‘idea hub’.  It already sounds like a website you want to visit.

It also has content centred approach, or content based marketing, so in a way it looks and feels more like a magazine than a website, and, unlike many other websites who are designed to be the ultimate final destination, the Walker site sees itself as a node rather than an endpoint. In order to become a node museums need to start curating the web.  Their advice is that museums should concentrate on producing content that is unique to their institution, and that linking to someone else who knows more than them is a clear mark of confidence and authority. If that didn’t make sense here’s the tweet: “Curating the web gives @walkerartcenter authority online. Linking = authority.”

On top of that, there are lots and lots of gorgeous design and gorgeous content, which helps set the tone, and there are also some really nice user features, which play and bring fun to the site (bees, confetti, Cat Breaks and an awesome web comic).  What was really refreshing to hear, was the battle that they had to get the website to fruition.  You don’t normally hear about the difficulties of institutional buy in and departmental spats (even though we all know they happen, and are probably in the middle of one right now). So when they described what they called ‘user experience wars’  it all sounds so very very familiar, but something that is not often said outloud. From the Walker’s experience you should always focus on the user experience when demands from colleagues come in. Yes please. It would make my job easier.

I’m going to leave you with the Black Slide of the Keynote:

“People will engage with your organisation if you deliver content that adds value.”

Nuff said.

MuseumNext Part 2: Radical Change, Crazy Ideas and Dinosaurs in the museum

29 May

The opening keynote was given by Nancy Proctor, Head of Mobile Strategy & Initiatives at the Smithsonian.

Nancy started with a brilliant video about dinosaurs in the museum.  Provoking the question, was she referring to colleagues or objects? And is it just our perception that makes us see our colleagues as scary monsters?  This was a subject that progressed throughout the conference. Koven Smith presented the recurring theme of Us vs Curators, so digital engagement vs collections authority and ultimately  radical vs conservative.  It can often seem like that, but Bridget McKenzie reflected on her blog, that we really shouldn’t think like that anymore because “We should stop trying to define and critique ‘curators’ as distinct from those of us from learning, engagement, marketing and digital areas of work. We are all curators (even those of us who don’t work in museums) because we’re all stewards and interpreters of cultural commons”

Anyway. Stepping away from that.  Nancy discussed the Hype cycle for emerging technologies, highlighting that change does happen, but it isn’t really long lasting.  change is often revolutionary as it goes in circles, so today’s solution might not work tomorrow.  What is required is Radical change.  Change at the Root level means it is likely to be deeper and longer lasting.  However in order to do that museums need to rewire institutional structures of power.  This is easier said than done.

Nancy went on to deliver three clear messages:

Know yourself

  • Know your mission
  • Know where you a going.  Goals and priorities
  • Know where you’ve come from (learn from your mistakes)
  • Know your history as well as your present and future

Know your audiences

  • Why are they visiting?
  • Are they visiting at all?
  • What do visitors want to know?

Let everyone in

Nancy then moved on to the idea that we need to start thinking outside the box and have crazy ideas.  Using Halsey Burgund’s Scapes as an example. Which is a fantastic audio experience and if that doesn’t inspire you to try something new, then I don’t know what will!

MuseumNext part 1: Skim, Swim & Dive, Web archaeology and Ontologies.

29 May

MuseumNext lanyards from http://www.flickr.com/photos/museumnext/

Last week I spent a wonderfully sunny couple of days in Barcelona for the MuseumNext conference.  It was great to catch up with of the museum geek crew as well as meet some new and equally inspirational people and projects.  It was also an opportunity to discover ginger and cardamom gin & tonic. But that’s another story.

MuseumNext kicked off with an opening debate on the future of museum collections.  It wasn’t a debate as such, more three separate perspectives on digital technology and museum collections. first up was Charlotte Sexton, from the National Gallery.  I love Charlotte’s presentations, they always go straight to the point and provide almost a checklist of things to think about.

Charlotte discussed the idea of game changing strategies for digital collections. Starting by comparing the in gallery experience of looking at art against the digital equivalent. Suggesting that the In gallery experiences is: curated, displayed. Physical engagement, minimal interpretation (authorities), minimal context provided, minimal connections between objects.  Whereas the online experience is: self-curated, digital surrogates, online engagement, multiple interpretation, multiple context.  it was really nice to hear that the lean in moment in the gallery is the equivalent of zooming in onto a high resolution image on the web.

The discussion then moved on to Strategy (I likes strategy) and some key pointers to remember when dealing with digital collections:

  • Brand – your character and values, build on this.
  • Decide your long term goals
  • Focus on long term planning rather than quick wins
  • Work with staff to capture collection cataloguing
  • Tech is only one part of the equation
  • Tailor content to multiple audiences. Charlotte had a nice analogy for this: Skim, swim and dive. 3 levels of audience! So from surface level to deep engagement.  But you cant just segment content into those 3 levels.  Need to offer a range of experiences
  • Don’t limit online collections to the print paradigm
  • Market and promote the offer (SEO/Strategic Partnerships etc)

A nice way to start the conference by thinking strategically about what is manageable, achievable and with an audience focus.
Next was Tjarda den Haan from Amsterdam Museum who discussed the topic of Web Archaeology. In essence how can you reconstruct, preserve and archive web data? UNESCO issued a Charter on the preservation of digital heritage in 2003, but it still remains a huge issue that all types of digital media, are extremely vulnerable to long-term loss, and little work has been done to preserve them.  Tjarda’s talk very much reminded me of Grand Theft Archive, an article by Paul Gooding and Melissa Terras, about the state of preservation of early computer games.   Tjarda explained that Amsterdam Museum are working on “digging up” De Digitale Stad (DDS) – the first Dutch virtual community, and the first free public domain virtual city in the world, which existed from 1994-2001. Basically, they’re collaborating with former DDS members, system administrators etc to recover as much data as possible and reconstruct the city as it was at different points in time.   It will be great to see what they achieve at the end of the project, and whether or not it is possible to systematically recover ‘lost’ digital media.

Finally, Sílvia Domènech From the Museum Picasso, discussed the new possibilities for digital archives.    Now this talk was in Catalan, so I felt like I was a member of European Parliament, with ear pieces and delayed translation.  I was so transfixed by the translator, that some of the presentation was lost on me.  But Silvia was discussing an exhibition in which they designed the museum exhibition to have an archival structure to it.  In essence using file structures and archival standards to display information in the exhibition.  So a visitor could search for information via person, or via relationship or via ontology category. It’s an Interesting way of designing an exhibition and I would be really interested to see what the visitors thought of the experience.

So these presentations set the tone for the next couple of days of the conference.  And provided a lot to think about, particularly about the nature of visitor experience with digital technology and what could be learnt from other disciplines.

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